Perhaps sensing that scrolling shooters were becoming less popular with the gaming crowd, Video System contracted the final game in the Aero Fighters series to developer Paradigm
Entertainment, the same guys behind Pilotwings. When the game came out, Video System boasted that an ex F-14 pilot was one of the programmers. Aero Fighters Assault is more of an Ace Combat or Starfox-style flight sim game.
The controls are somewhat complicated, but once you get used to them, Aero Fighters Assault becomes much easier to understand. There are separate buttons for shot, homing attack, defensive attack, special attack, thrust, slow, and turning quickly. Learning the controls is fairly easy once you know what each button does, and the 'Z' button being the trigger has always been one of the better parts of the N64's sometimes clunky controller.
Aero Fighters Assault's story involves an organization called Phutta Morgana heating the Antarctic and flooding the world. This is very apparent in the first level, which takes place over the city of Tokyo, completely flooded. In typical Aero Fighters tradition, you fly all around the world, culminating in a battle in space. The backgrounds are not nearly as colorful and detailed as they are in past installments, though this is mostly due to the low polygon-count 3D that looked state of the art in 1997.
Aero Fighters Assault drops much of its huge and colorful cast of characters, reducing it down to four with two unlockable characters. Aero Fighters Assault loses a little bit of its personality through the lack of characters and much less colorful scenery, though the characters that are present are still silly as ever.
| System | Nintendo 64 |
| Genre | Shooting |
| Release | 1997 |
Size: 8.69 MB



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